Large City: Doomleigh

Doomleigh

Doomleigh
Example Sylvin architecture.
StateSylvanian Empire
ProvenceWodburia County
Sub ProvenceLandby Dutchy
RegionQechyâ Gàbû Shrublands
Founded1298
Community LeaderEarl Szelzus Klahn
Area268 km2 (107 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation2664 m (8740 ft)
Average Yearly Precipitation141 cm/y (55 in/y)
Population63540
Population Density237 people per km2 (593 people per mi2)
Town AuraNecromancy
Naming
Native nameDoomleigh
Pronunciation/duːm/ /liː/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Doomleigh (/duːm/ /liː/ [Translation Unavailable]) is a subtropical Large City located in Landby Dutchy, Wodburia County, within the Sylvanian Empire.

The name Doomleigh is derived from the Sylvin language, as Doomleigh was founded by Joannon Chase, who was culturaly Sylvin.

Climate

Doomleigh has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 10°C (50°F). Doomleigh receives an average of 141 cm/y (55 in/y) of precipitation, most of which comes in the form of rain during the spring. Doomleigh covers an area of nearly 268 km2 (107 mi2), and an average elevation of 2664 m (8740 ft) above sea level.

Overview

Doomleigh was founded durring the late 14th century in summer of the year 1298, by Joannon Chase. The establishment of Doomleigh was somewhat plagued by a lack of willing colonists, leading to Joannon Chase electing to pay people to resettle in Doomleigh.

Doomleigh was built using the conventions of Sylvin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Doomleigh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Doomleigh is is constructed arround a series of spacious split-log ties mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Doomleigh, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Doomleigh's Relic of the World That Was has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Looking around Doomleigh you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...

Civic Infrastructure

Doomleigh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Doomleigh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Doomleigh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Doomleigh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Doomleigh's parks.

Doomleigh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Doomleigh.

Doomleigh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Doomleigh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Doomleigh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Doomleigh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Doomleigh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Doomleigh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Doomleigh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Doomleigh's public wards, blessings, and other arcane systems.

Doomleigh has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Doomleigh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Doomleigh's grid is powered by an arcane means.

Doomleigh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Doomleigh has a first rate hospital which caters to anyone in need of long term medical care.

Doomleigh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Doomleigh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Doomleigh's natural decorations nor waterways.

Doomleigh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Doomleigh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Doomleigh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Doomleigh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

One or more crime bosses have a powerful influence within Doomleigh. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Doomleigh's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Doomleigh rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Azer near Doomleigh are known to be almost tame, such that they can be put to domestic use.

Doomleigh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Elven High Magic energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 131
  • Farmers: 176
  • Farm Laborer: 317
  • Hunters: 219
  • Milk Maids: 154
  • Ranchers: 79
  • Ranch Hands: 178
  • Shepherds: 167
    • Farmland: 257337 m2
    • Cattle and Similar Creatures: 15885
    • Poultry: 190620
    • Swine: 12708
    • Sheep: 635
    • Goats: 127
    • Horses, Mounts, and Beasts of Burden: 6354

Craftsmen

  • Arms and Toolmakers: 124
  • Blacksmiths: 135
  • Bookbinders: 81
  • Buckle-makers: 82
  • Cabinetmakers: 151
  • Candlemakers: 219
  • Carpenters: 201
  • Clothmakers: 198
  • Coach and Harness Makers: 65
  • Coopers: 158
  • Copper, Brass, Tin, Zinc, and Lead Workers: 90
  • Copyists: 59
  • Cutlers: 52
  • Fabricworkers: 147
  • Farrier: 325
  • Furriers: 42
  • Glassworkers: 211
  • Gunsmiths: 142
  • Harness-Makers: 58
  • Hatters: 123
  • Hosiery Workers: 45
  • Jewelers: 69
  • Leatherwrights: 147
  • Locksmiths: 62
  • Matchstick makers: 94
  • Musical Instrument Makers: 89
  • Painters, Structures and Fixtures: 80
  • Paper Workers: 94
  • Plasterers: 81
  • Pursemakers: 105
  • Roofers: 66
  • Ropemakers: 62
  • Rugmakers: 64
  • Saddlers: 113
  • Scabbardmakers: 133
  • Scalemakers: 68
  • Scientific, Surgical, and Optical Instrument Makers: 40
  • Sculptors, Structures and Fixtures: 60
  • Shoemakers: 57
  • Soap and Tallow Workers: 222
  • Tailors: 438
  • Tanners: 80
  • Upholsterers: 90
  • Watchmakers: 83
  • Weavers: 181
  • Whitesmiths: 49

Merchants

  • Adventuring Goods Retellers: 43
  • Arcana Sellers: 43
  • Beer-Sellers: 90
  • Booksellers: 97
  • Butchers: 176
  • Chandlers: 171
  • Chicken Butchers: 178
  • Entrepreneurs: 65
  • Fine Clothiers: 162
  • Fishmongers: 162
  • Florists: 38
  • Potion Sellers: 109
  • Resellers: 235
  • Spice Merchants: 82
  • Wine-sellers: 135
  • Wheelwright: 99
  • Woodsellers: 61

Service workers

  • Bakers: 353
  • Barbers: 270
  • Coachmen: 92
  • Cooks: 264
  • Doctors: 139
  • Gamekeepers: 96
  • Grooms: 56
  • Hairdressers: 219
  • Healers: 174
  • Housekeepers: 181
  • Housemaids: 397
  • House Stewards: 204
  • Inns: 61
  • Laundry maids: 115
  • Maidservants: 219
  • Nursery Maids: 124
  • Pastrycooks: 211
  • Restaurateur: 244
  • Tavern Keepers: 244

Specialized Laborer

  • Ashworkers: 87
  • Bleachers: 60
  • Chemical Workers: 36
  • Coal Heavers: 124
  • In-Town Couriers: 135
  • Long Haul Couriers: 141
  • Dockyard Workers: 135
  • Gas Workers: 31
  • Hay Merchants: 52
  • Leech Collectors: 169
  • Millers: 151
  • Miners: 147
  • Oilmen and Polishers: 93
  • Postmen: 147
  • Pure Finder: 79
  • Skinners: 192
  • Sugar Refiners: 36
  • Tosher: 99
  • Warehousemen: 198
  • Watercarriers: 133
  • Watermen, Bargemen, etc.: 176

Skilled Laborers

  • Accountants: 83
  • Alchemist: 94
  • Clerk: 135
  • Dentists: 64
  • Educators: 156
  • Engineers: 88
  • Gardeners: 63
  • Mages: 47
  • Plumbers: 67
  • Pharmacist: 78
  • Professors: 27
  • Scientists: 46
  • Wizards: 27

Civil Servants

  • Adventurers: 61
  • Bankers: 85
  • Civil Clerks: 135
  • Civic Iudex: 69
  • Consultants: 41
  • Exorcist: 151
  • Fixers: 73
  • Kami Clerk: 128
  • Landlords: 125
  • Lawyers: 80
  • Legend Keepers: 111
  • Militia Officers: 794
  • Monks, Monastic: 181
  • Monks, Civic: 211
  • Historian, Oral: 141
  • Historian, Textual: 73
  • Policemen, Sheriffs, etc.: 138
  • Priests: 264
  • Rangers: 81
  • Rat Catchers: 98
  • Scholars: 99
  • Spiritualist: 127
  • Slayers: 35
  • Storytellers: 239
  • Military Officers: 235

Cottage Industries

  • Brewers: 176
  • Comfort Services: 276
  • Enchanters: 68
  • Herbalists: 71
  • Jaminators: 254
  • Needleworkers: 226
  • Potters: 107
  • Preserve Makers: 211
  • Quilters: 89
  • Seamsters: 353
  • Spinners: 167
  • Tinker: 73
  • Weaver: 176

Artists

  • Actors: 66
  • Architects: 24
  • Bards: 97
  • Costumers: 38
  • Dancers: 74
  • Drafters: 41
  • Engravers: 51
  • Fine Furniture Carpenters: 30
  • Glaziers: 66
  • Inlayers: 61
  • Musicians: 176
  • Painters, Art: 32
  • Playwrights: 69
  • Sculptors, Art: 56
  • Wood Carvers: 244
  • Writers: 211

Produce Industries

  • Butter Churners: 186
  • Canners: 176
  • Cheesmakers: 204
  • Ice Merchants: 28
  • Millers: 122
  • Picklers: 111
  • Smokers: 79
  • Stockmakers: 71
  • Tobacconists: 97
  • Tallowmakers: 138

24200 of Doomleigh's population work within a Foundational Occupation.

34893 of Doomleigh's population do not work in a formal occupation, but do contribute to the local economy. 4447 (7%) are noncontributers.

Points of Interest

Doomleigh is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a library of Summoning, an a library imbued with great amounts of Summoning energies was created near Doomleigh by in time immemorial, reportedly some time during the late 2nd century.

History